
Given that this is a remaster and not a remake, some of that larger-scale feedback couldn't be implemented without changing the core of the game too much, but Walters did add that digging in deep with the modding community helped "really push the creative bounds a little bit further."Ĭharacter and environment director Kevin Meek took the conversation deeper, talking about the process of overpainting (which is where the remaster changes can be seen in the landscapes) and how the team wanted all involved to feel proud of their contributions. What are all of the things that our fans would have either tried to fix themselves or would want to be added." "We scoured through fan feedback and modding feedback for additional input that we could add to what we already had itemized.

We spoke with game director Mac Walters to talk about the effect that the modding community had on the game, both in terms of what to tweak for the remaster, and what players were looking forward to the most.īefore diving into how mods are impacted going forward with the remaster, Walters wanted to lay down some background information first to show how the process worked and how feedback played a part. This is for those looking to use some of their favorite mods going forward, not for mod creators. A follow-up article from the creation-side of modding was always in the plan. As mentioned further down in the article, the creation of them and new ones is still a bit of a grey area. This is talking about the ease of using mods, not creating them.

With the Mass Effect Legendary edition consolidating the trilogy - and its DLC - into one experience, what does that mean for the existing mods? More specifically, what does it mean for the bigger overhaul mods that were years in development? How modders and the community helpedīefore diving in, I would like to clarify the intent of this article.

The PC version offered a plethora of incredible mods expanding upon that universe for those looking for additional reasons to dive in for another playthrough, as well as other mods that were designed to give fans the happily ever after that they wanted. The Mass Effect trilogy is iconic for its ability to make the player genuinely care about the squadmates, the story, and what happens after.
